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OUR TUTORS |
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| Our tutors are working professionals from industry leading studios such as Bardel, Electronic Arts, and Rainmaker. We share the same passion for teaching and wish to bring our students a comprehensive study on the art and craft of 3D animation. |
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Angus Wakefield [ZBrush specialist] |
| Angus Wakefield is a technical director at Rainmaker Animations. |
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Adrian Chan [character modeling] |
| Adrian Chan is a character modeler currently working in London, UK with The Moving Company. They have just finished the film "The Chronicles of Narnia: Prince of Caspian". |
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Ben Lee [3D animation] |
| Ben Lee has been an animator for Bardel Entertainment's cartoon series "Viva Pinata" aired on Fox Kids, and NorthWest Imaging & FX's "Jibber Jabber" coming to YTV this Fall. |
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Carol Cheng [character modeling] |
| Carol Cheng is currently working at Rainmaker Entertainment as a character modeler. |
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Christopher Woods [3D Animation] |
| Chris is currently working at Bardel Entertainment as a character animator. |
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Dave Wang [modeling] |
| Dave Wang has worked as a modeler with Bardel Entertainment on DVD feature "Dragons: Metal Ages", TV series "Viva Pinata", and with Electronic Arts on "Fifa Soccer". He is currently a modeler at Blue Castle Games. |
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Gary Hsu [3D animation] |
| An experienced animator, Gary is currently working for Rainmaker Animations. He is also a lab assistant at VFS. |
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Ivan Chan [modeling] |
| Ivan is an experienced environment modeler coming from Electronic Arts and currently working at Blue Castle Games. |
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Jimmy Chang [character modeling] |
| Onboard of Rainmaker Animations (formerly Mainframe) since graduation day, Jimmy Chang is an avid modeling supervisor, looking over modeling, texturing, and rigging. |
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Joey Chang [3D animator] |
| Joey is currently working for Rainmaker Animations as a lead animator. |
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Kevin Phibbs [concept/texturing] |
| A Sheridan graduate, Kevin Phibbs has worked as a texture artist on CG feature film "Happily N'ever After" with Bardel Entertainment, and TV series "Jibber Jabber" with NorthWest Imaging & FX. Kevin is currently a freelancer in Vancouver. |
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Lawrence Chang [set modeling] |
| Lawrence Chang is a well-known philosopher within the 3D animation industry. He is a senior modeler for Rainmaker Animations. |
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Nan Lee [character modeling] |
| Nan Lee is a character modeler working at Rainmaker Entertainment. His background history includes modeling for Electronic Arts Canada. |
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Sam Yang [modeling] |
| Fresh from being named honourable mentions in Blizzard Entertainment's 1st annual art contest, Sam Yang is currently working as a modeler/generalist on the visual effects of TV series "Smallville". |
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Tony Chen [animation/rigging] |
| Tony Chen has travelled around before settling back in Vancouver. He has been a character animator for Bardel Entertainment, Ubisoft Montreal, and a character rigger for NorthWest Imaging & FX. Projects he has involved in includes cinematic animation for game "Prince of Persia: The Two Thrones", direct to DVD features "Dragons: Fire & Ice" and "Dragons: Metal Ages", and TV series "Jibber Jabber". |
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Winston Taii [set modeling] |
| Winston Taii has been with Electronic Arts Canada for 6 years, currently working as a senior background artist. |
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OUR ONLINE MENTORS |
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| Our online mentors are working professionals for leading studios around the world. Students could seek value advices and constructive criticisms on their works from our mentors. |
Samuel Tung [technical artist]
Samuel Tung, also known as "Big Uncle", is a technical artist for game company Activision Blizzard, where he won the "No One Fights Alone Award" in recognition of his contribution. Originally a programmer from Taiwan, he took his 3D trainings in Vancouver and then went on to a scholarship course in France. His student film "Barometz" won him the Visualization Award from the prized Animex Student Animation Festival. One of the group projects Big Uncle participated "The Orchid and Rose" also won the Gold Award at The World Fest, "The Best Technical Achievement" in The Vancouver Island Film Festival, and frontpage of the renowned website "CGTalk".
Steven Chen [concept/modeling]
After being employeed by Weta Digital as a concept artist when he was just a teenager, Steven Chen came to Vancouver for his 3D studies and went on to work as a concept artist / modeler for Blizzard Entertainment (currently known as Activision Blizzard). Steven saw several of his works published in the process, on front pages of the major CG websites such as CGTalk.
Thomas Schelesny [animation/visual effects]
Thomas Schelesny is an award winning animator and VFX supervisor. His long resume includes lead animator for the film "The Matrix: Revolutions", animator for films such as "Men In Black II", "The One", "Hollowman", and "Starship Troopers", and TV series such as "Outer Limits" and "The X FIles". His latest project as a VFX supervisor at Tippett Studio is the popular movie "Enchanted" from Disney. The well travelled Thomas Schelesny brings 14 years of experience to the table. Although often busy with show production, he enjoys working with and mentoring other artists whenever he can.
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