OVERVIEW
CURRICLUM
ADMISSIONS
CURRICLUM
  • Foundation
    In this course, basic theory behind 3D will be introduced, covering areas of modeling, animation, texturing, lighting, rendering, and composting. At the conclusion of this course, students will be given a project to produce an animation short on their own or with a team. This course is suitable for people who wish to develop 3D as their hobby, or to get an inside look before committing to this field as their career.
  • Complete
    Designed for a complete education, the first half of this course goes over the essentials in Foundation and takes it a few steps beyond. Blending arts and technology, students will be taught thoroughly in each aspect of 3D in order to connect the dots in between, and understanding them in a bigger picture. After developing a strong foundation, each student will select a concentration study on his/her area of interest in the second half of the course, and tackle on further exploring that particular realm. What this curriculum focuses on in the end is to establish students with sound knowledge and skills necessary to enter into and maintain a career in this field; showcased through their own professionally developed “demo reels”.
  • Advanced
    This course is designed for industry professionals and students near graduation from their 3D courses who are already equipped with full basic knowledge and are looking to fill specified needs. Flexibility is the keyword for this course, as the trainings will be designed around these individuals to improve their skills to industry standards, whether it is demo reel critiquing or software specific trainings.


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